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11Dec/170

Revolution 3D – Ticket To Ride – AGP Graphics Card

I didn't even know this company existed. I've recently acquired a box'o'crap and there was a really strange-looking AGP graphics card in it.

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Turns out it's a Number Nine Visual Technology Ticket To Ride Revolution 3D AGP Graphics Card with 8mb of WRAM? There's more information on it here at the VGA Museum. Vogon's Driver Library has the drivers for it for Windows 9x! (Note that they're always in 7-zip format, so get the Windows 9x version of that here.) Here's Wikipedia's data on Number Nine Visual Technologies.

They actually used Beatles lyrics/song-titles for the names of their chipsets/cards. How very random. The card used the IBM RAMDAC and had WRAM ... of which I'm still trying to understand.

Wait... woah... the wayback machine not only has the original Number Nine Technologies website saved, but you can even download the original HawkEye drivers for this card!

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So, crap 3D game performance and 'very good' 2D performance/image quality. The card has a 'VGA Enable' on it, so I assume, like early 3dfx cards, you could have this as a secondary and only use it when the application required it. Which is interesting; if the 3D is crap.. then you'd have a second monitor for crap-ness. Instead they supposedly actually were good enough for their 2D!?

Here's a demo of the 3D performance... browse right to the end to see Unreal. Here's a review of it on Tom's Hardware, pitted against a few other cards of its time. All under Windows 95! Shock, it didn't score good at all for 3D... but for 2D it wiped the field.

VC Collection (Russian) has a review of the card. I was happy to see it not coming last! Then I realised that it was being compared against an S3 Virge DX!

Installation

Software was instead pulled from vogons and running setup produced the following...

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Wait, what? Setup won't actually install the drivers? It'll just install the control panel? Time to fight through Device Manager...

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And, of course, it wouldn't be Windows 98SE without a reboot...

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The desktop then rendered beautifully over VGA at 1600x1200.

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Games!

Screamer ran very nicely... but this isn't a true 3D game. It has it's own engine and just renders as standard 2D.

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Quake 2 was a different story. It ran 'OK' at 320x240. 'Sluggish' at 640x480 and 'Useless' at 800x600.

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But that was to be expected as this is not a powerful 3D card!

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