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A-Train III SV – Super Famicom

Christmas always provides an opportunity to raid the childhood cupboards. My brother had once owned a Super Nintendo and I was sure it was still in the house somewhere.

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I was looking for it because of this...

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Yes, they made a "Super Version" of A-Train III for the Super Nintendo. Well.. that is actually where I am wrong... it's for the Super Famicom and this is what I got when trying to run it...

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Fail... to emulation we go! A quick google of "Take the A-Train" and "SNES" resulted in the acquisition of a relevant ROM (I own the cartridge, so this is OK, right?) and ZSNES.

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From above, you can see everything worked fine. The game jumps through two menus: the first allows you to chose a previous game, or start new, and the second lets you configure a new game. I'll explain all this soon. I'm now waiting for a USB SNES controller to play this properly.

Note that when you are thrown into the map, the whole world rotates smoothly. The developers seem to have used every part of the SNES graphics hardware to produce very smooth translations and sprite effects. Even the music and sound effects are fantastic! This seems to be very different from the standard PC A-Train III.

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About stevenh

Trains... trains... trains... + Electronics + Japan.
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